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  1. mono

    Expanding the range of leveling spot

    I agree with increasing the useful mobs but kind of in the border with removing the annoying ones. It's almost like we just want them to make safe rooms where we can just nuke the mobs with aoe skills without much effort. But considering the 5% death penalty, it's almost justified. I'm leaning towards just increasing the mob though. Just leave the annoying ones as is or we might as well just get vip rooms where the party can summon the mobs they want and let the wizards do their thing.